AgentOS
A shared place to organize AI agents, tasks, and outcomes.
The research question: how should multiple agents cooperate while people retain oversight?
Every project explores a different possibility. Here's what each one does, why we're interested, and where you can see more.
Original concept illustrations show each idea; public links open the actual project websites.
11 projects shown
A shared place to organize AI agents, tasks, and outcomes.
The research question: how should multiple agents cooperate while people retain oversight?
A command-room concept for managing a team of AI workers.
Explore task assignment, useful reporting, and what it means for an agent to be truly finished.
An AI operating-system concept built around persistent context and decisions.
Personal continuity and memory need human correction, privacy, and explicit boundaries.
A work queue with task locks, reviewer separation, and controlled release.
The public repository documents its SQLite-based coordination, local testing and allowlist publication boundary.
Helps turn a starting idea into a product direction and build plan.
A venture-building concept that organizes early product choices, prototypes, and next actions.
A shared workflow for builds, logs, tests, and project checks.
The published repository documents a local simulated worker and an incremental cloud roadmap, not a fully deployed autonomous factory.
An operating loop for goals, work, and decisions inside an organization.
A product concept bringing meetings, tasks, and goals closer to the same operating context.
An exploration of modern tools for complex business workflows.
A forming product direction around business records, connected processes, and AI-assisted navigation.
A stylized 3D world to explore, interact with, and build stories inside.
An active game-development experiment. The illustration is conceptual, not a gameplay capture.
A playful shared world built around ordinary hangouts and unexpected events.
An in-development multiplayer concept; the illustration is not a game screenshot.
A workflow for creating, arranging, comparing, and improving music.
Includes ongoing creative experiments associated with The Park After Dark. The waveform is an illustrative graphic, not playable audio.
See the broader NOAERTH venture portfolio ↗ for additional experiments and public surfaces.
Projects help us test whether the same intelligence, engineering discipline, and review process can work across very different settings.